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Avatar : Frontiers of Pandora (From the Ashes)

I was the Lead Environment Artist for the From the Ashes expansion of Avatar : Frontiers of Pandora. It was a wonderful and challenging production with a team of amazing artists that pushed the boundaries and visuals of Pandora.

As a lead, my responsibilities include managing the team's overall scope, production timeline, task delegation, aligning to gameplay needs and interdisciplinary communication. On a day-to-day, aside from creating my own landmarks I gave feedback to the team, managed documentation and trained new artists to the world and art style.

The production was a collaborative effort across multiple disciplines and studios. It was an honor and a privilege to have worked side-by-side with such amazing designers, artists, engineers and technicians.

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Art Director - Mikhail Greuli
Biomes Environment Art Lead - Dianne Botham
Environment Artists - Shiv Rathi, Hatim Mandarwala, Adrian Sitek, Raphael Tavares, Peter Kostov, Phillip Hylen
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Assets, textures, and VFX are created by the exceptional talent at Massive Entertainment and our vendors.
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